The Sims 2
Features
- Sequel to the hit lifestyle simulation
- Manage your Sim's dreams and fears over a lifetime
- Mix Sim genes and see physical and personality traits inherited down through Sim generations
- Movie-making feature lets you control the camera and capture the action into mini movies
- Also available in DVD Edition
List Price: $29.99
Please check the actual price here, it could change
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Product Details |
Amazon.com
The Sims was one of the most popular games ever made. In it, players micromanage the lives of a family of virtual people, or Sims, and influence their paths toward success or something akin to a nervous breakdown. Its open-ended blend of cartoonish behavior and everyday living is unique in an art form otherwise obsessed with carnage and sports. With The Sims 2, long-time fans now have a deeper game with lots of ways to customize and share their experiences. The game will also attract first-timers because the goal-oriented gameplay and the luridly fun starter families make it easier to get into the action right out of the box.
Now Sims are born with the traits of their parents, families grow, and Sims grow old.
The People in Your Neighborhood
The game starts at the neighborhood level. Here you can create a housing development from scratch or start with one of three premade neighborhoods, each with its own theme. From there, you'll settle on a house and a family of Sims to control.
Create your own Sim (above) or your own house (below) from scratch with advanced tools.
Aside from the basic needs carried over from the previous game, Sims now have aspirations, wants, and fears. The wants and fears are the day-to-day things that occupy their minds, like wanting to see friends or get married and fearing death or being rejected for a kiss. Satisfy their wants, and they become more efficient at completing tasks you assign them. Realize their fears, and Sims become lethargic, cranky, and unresponsive to your commands. Aspirations are the big-picture things, like raising a family, becoming wealthy, and gaining knowledge. Succeed here and you'll be able to buy odd gifts for your Sim to improve his or her life, like a money tree that pays dividends or a "fountain of youth" water cooler.
What Else Is New?
Of course, you wouldn't be able to juggle all that if it weren't for the improved "Free Will" option, which makes it easier for Sims to fulfill their basic needs. The artificial intelligence of the game is noticeably improved; they won't turn on radios just as a family member is going to bed but, strangely, they do occasionally put their dishes on the floor.
Another big change in the series is the concept of the lifespan. Now Sims are born with the traits of their parents, families grow, and Sims grow old. Not only does this go hand in hand with aspirations (growing up is the first aspiration that a baby Sim will have), it provides a limited time with which your Sims can achieve their goals.
The Universal Control Panel helps you manage your Sim family. A Family Affair
The Sims 2 not only lets you create just about
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